ImageDev

- Getting Started
- ImageDev Python
- ImageDev C#
- ImageDev C++
- Licensing Information
- Redistributable Files
- Processing
- Image Manipulation
- - Synthetic Images
  - - RandomImage2d
    - RandomImage3d
    - RandomGaussianImage2d
    - RandomGaussianImage3d
    - RadialFunctionImage2d
    - RadialFunctionImage3d
    - OrientedLinesImage2d
    - OrientedLinesImage3d
    - RandomSphereImage3d
    - BoxGridImage2d
    - BoxGridImage3d
    - WedgeMaskImage3d
    - PointSpreadFunctionImage3d
  - Image Editing
  - - ConvertImage
    - ResetImage
    - CopyImage
    - PasteImage2d
    - PasteImage3d
    - CropImage2d
    - CropImage3d
    - SampleImage2d
    - SampleImage3d
    - InterlaceFrames2d
    - DeinterlaceFrames2d
  - Stack Operations
  - - SequenceConcatenation
    - SequenceToMultispectral
    - SequenceToVolume
    - VolumeToSequence
    - MultispectralToSequence
    - GetSliceFromVolume3d
    - SetSliceToVolume3d
    - GetObliqueSliceFromVolume3d
    - ImageStackProjection3d
    - VolumeProjection3d
- Geometry And Matching
- - Geometric Transforms
  - - Shearing3d
    - TranslateImage2d
    - TranslateImage3d
    - Flip2d
    - Flip3d
    - FlipImage2d
    - FlipImage3d
    - TransposeImage2d
    - TransposeImage3d
    - SwapQuadrants
    - Rotate2d
    - Rotate3d
    - RotationGenerator3d
    - Resize2d
    - Resize3d
    - RescaleByFactor
    - RescaleImageByFactor
    - ResampleAffine2d
    - ResampleAffine3d
    - ResampleElastic2d
    - SurfaceUnfolding3d
  - Pattern Recognition
  - - BinaryCorrelation2d
    - CrossCorrelation2d
    - CorrelationByDifference2d
    - CorrelationBySignChange2d
  - Registration
  - - ImagePrealignment3d
    - AffineRegistration
    - ElasticRegistration2d
- Arithmetic And Logic
- - Arithmetical Operations
  - - AbsoluteValue
    - AbsoluteMaximumWithImage
    - ArithmeticOperationWithImage
    - ArithmeticOperationWithValue
    - BlendWithImage
    - BlendWithValue
    - DirectionalBlending2d
    - CombineByMask
    - ImageFormula
    - EigenDecomposition2d
    - EigenDecomposition3d
  - Logical Operations
  - - MaskImage
    - LogicalOperationWithImage
    - LogicalOperationWithValue
    - LogicalNot
    - InvertImage
    - BitShift
- Image Filtering
- - Grayscale Transforms
  - - RescaleIntensity
    - StackRescaleIntensity
    - MatchContrast
    - HistogramEqualization
    - Clahe2d
    - Clahe3d
    - AdaptiveHistogramEqualization
    - ApplyGrayscaleLut
    - BackgroundImage2d
    - RadialBackgroundImage2d
    - ShadingCorrection
    - Exponential
    - Logarithm
    - Square
    - SquareRoot
    - RingArtifactRemoval3d
    - BeamHardeningCorrection3d
  - Color Transforms
  - - ColorToLightness
    - GetColorChannel
    - ColorToGrayscale
    - GrayscaleToColor
    - ColorSpaceConversion
    - ColorAntialiasing2d
    - BayerToRgb2d
    - DecorrelationStretch2d
    - BlendAlphaChannelWithImage
    - BlendAlphaChannelWithValue
  - Smoothing And Denoising
  - - BoxFilter2d
    - BoxFilter3d
    - MedianFilter2d
    - MedianFilter3d
    - GaussianFilter2d
    - GaussianFilter3d
    - ExponentialFilter2d
    - RecursiveExponentialFilter2d
    - RecursiveExponentialFilter3d
    - NonLocalMeansFilter2d
    - NonLocalMeansFilter3d
    - CurvatureDrivenDiffusion
    - BilateralFilter2d
    - BilateralFilter3d
    - MajorityFilter2d
    - MajorityFilter3d
    - SigmaFilter2d
    - SigmaFilter3d
    - Despeckle2d
    - Despeckle3d
    - NagaoFilter2d
    - NagaoFilter3d
    - SnnFilter2d
    - SnnFilter3d
    - FlowInpainting
  - Sharpening
  - - Deblurring2d
    - Delineate2d
    - Delineate3d
    - UnsharpMasking2d
    - UnsharpMasking3d
    - Shade2d
    - RichardsonLucyDeconvolution
  - Texture Filters
  - - MeanFilter2d
    - MeanFilter3d
    - VarianceFilter2d
    - VarianceFilter3d
    - SkewnessFilter2d
    - SkewnessFilter3d
    - KurtosisFilter2d
    - KurtosisFilter3d
    - ContrastFilter2d
    - ContrastFilter3d
    - VariationFilter2d
    - VariationFilter3d
    - EnergyFilter2d
    - EnergyFilter3d
    - EntropyFilter2d
    - EntropyFilter3d
    - AutocorrelationFilter
    - LocalAutocorrelationFilter2d
    - ImageCurvature2d
    - ImageCurvature3d
    - StructureEnhancementFilter2d
    - StructureEnhancementFilter3d
    - ScaleSpaceLogFilter2d
    - ScaleSpaceLogFilter3d
  - Frequency Domain
  - - ComplexFft
    - ComplexFftInverse
    - ComplexCenteredFft
    - ComplexCenteredFftInverse
    - CartesianToPolar2d
    - PolarToCartesian2d
    - ConvolutionWithImage
    - ConvolutionWithImage2d
    - RadialFrequencyFilter2d
    - GaborFiltering2d
- Edge Detection
- - Gradient
  - - GradientOperator2d
    - GradientOperator3d
    - VectorToMagnitude2d
    - VectorToMagnitude3d
    - GradientVector2d
    - GradientVector3d
    - GradientMagnitude2d
    - GradientMagnitude3d
    - MorphologicalGradient2d
    - MorphologicalGradient3d
    - RadialGradientCentered2d
    - RadialGradientCentered3d
    - RadialGradientContour2d
    - RadialGradientContour3d
    - RadialGradientLabel2d
    - RadialGradientLabel3d
  - Laplacian
  - - DobFilter2d
    - DobFilter3d
    - MorphologicalLaplacian
    - RecursiveLaplacian2d
    - RecursiveLaplacian3d
  - Other Derivatives
  - - GaussianDerivative2d
    - GaussianDerivative3d
    - GaussianHessianMatrix2d
    - GaussianHessianMatrix3d
    - GaussianGradientTensor2d
    - GaussianGradientTensor3d
  - Edge Marking
  - - ImageLocalMaxima2d
    - ImageLocalMaxima3d
    - RidgeDetection
    - ZeroCrossings2d
    - DijkstraShortestPath2d
    - EigenvaluesToStructureness2d
    - EigenvaluesToStructureness3d
    - TensorVoting2d
    - CannyEdgeDetector2d
    - CannyEdgeDetector3d
- Image Segmentation
- - Binarization
  - - Thresholding
    - ThresholdingByCriterion
    - AutoThresholdingBright
    - AutoThresholdingDark
    - ColorThresholding
    - TopHat
    - FeatureAdaptiveThresholding
    - AdaptiveThresholding2d
    - AdaptiveThresholding3d
    - HysteresisThresholding
  - Labeling
  - - Labeling2d
    - Labeling3d
    - ReorderLabels
    - AssignLabel
    - AddObjectToLabel
    - GroupCloseLabelsl2d
  - Feature Selection
  - - KillBorder2d
    - KillBorder3d
    - RemoveSmallSpots
    - ObjectBoundaries
    - BinarySmoothing2d
    - BinarySmoothing3d
    - LabelInterfaces
  - Separating And Filling
  - - FillHoles2d
    - FillHoles3d
    - RemoveSmallHoles
    - FillImageBorder3d
    - ExpandLabelBoundaries
    - SeparateObjects
    - HExtremaWatershed
    - SeparateObjectsByBlock
    - HExtremaWatershedByBlock
    - ConvexHull2d
  - Region Growing
  - - MarkerBasedWatershed2d
    - MarkerBasedWatershed3d
    - MarkerBasedWatershedByBlock
    - MarkerBasedWatershedBasinsByBlock
    - ExpandLabelsOnBackground
    - FloodFillThreshold2d
    - FloodFillThreshold3d
    - Waterpixel
  - Computational Geometry
  - - PolylineResampler2d
    - PolylineResampler3d
    - PolylineExtrusion3d
    - SurfaceFitting3d
- Mathematical Morphology
- - Erosion And Dilation
  - - Erosion2d
    - Erosion3d
    - Dilation2d
    - Dilation3d
    - ErosionDisk2d
    - ErosionDisk3d
    - ErosionBall3d
    - DilationDisk2d
    - DilationDisk3d
    - DilationBall3d
    - ErosionLine2d
    - ErosionLine3d
    - DilationLine2d
    - DilationLine3d
    - ErosionColor2d
    - DilationColor2d
    - SelectiveErosion2d
    - SelectiveErosion3d
    - SelectiveDilation2d
    - SelectiveDilation3d
  - Opening And Closing
  - - Opening2d
    - Opening3d
    - Closing2d
    - Closing3d
    - OpeningDisk2d
    - OpeningDisk3d
    - OpeningBall3d
    - ClosingDisk2d
    - ClosingDisk3d
    - ClosingBall3d
    - OpeningLine2d
    - OpeningLine3d
    - ClosingLine2d
    - ClosingLine3d
    - OpeningLineMaximum
    - ClosingLineMinimum
    - OpeningColor2d
    - ClosingColor2d
    - OpeningByReconstruction2d
    - OpeningByReconstruction3d
    - ClosingByReconstruction2d
    - ClosingByReconstruction3d
    - OpeningDiskByReconstruction2d
    - OpeningBallByReconstruction3d
    - ClosingDiskByReconstruction2d
    - ClosingBallByReconstruction3d
    - SelectiveOpening2d
    - SelectiveOpening3d
    - SelectiveClosing2d
    - SelectiveClosing3d
  - Hit Or Miss And Skeleton
  - - Skeleton
    - Centerline3d
    - InfluenceZones
    - Centroid2d
    - EndPoints2d
    - EndPoints3d
    - Pruning2d
    - Pruning3d
    - IsolatedPoints2d
    - IsolatedPoints3d
    - TriplePoints2d
    - InteriorPoints2d
    - ApplyMorphologicalLut2d
    - ApplyMorphologicalLut3d
  - Geodesic Transformations
  - - ReconstructionFromMarkers2d
    - ReconstructionFromMarkers3d
    - GrayscaleReconstruction2d
    - GrayscaleReconstruction3d
    - GrayscaleFillHoles2d
    - GrayscaleFillHoles3d
    - HExtrema2d
    - HExtrema3d
    - RegionalExtrema2d
    - RegionalExtrema3d
    - UltimateErosion
  - Distance Maps
  - - DistanceMap2d
    - DistanceMap3d
    - EuclideanDistanceMap3d
    - EuclideanDistanceMap2d
    - GeodesicDistanceMap
    - ClosestBoundaryPoints2d
    - ClosestBoundaryPoints3d
    - TimeMap
    - LocalThicknessMap3d
    - GeodesicPropagation2d
    - GeodesicMaxima
    - GeodesicMinima
- Image Analysis
- - Image Measurements
  - - BinaryAnalysis
    - Area2d
    - Area3d
    - IntensityIntegral2d
    - IntensityIntegral3d
    - ObjectCount
    - DistanceMean2d
    - EulerNumber2d
    - EulerNumber3d
    - FractalDimension
    - CurvatureIntegrals3d
  - Image Statistics
  - - IntensityExtrema
    - IntensityStatistics
    - IntensityMaskedStatistics
    - IntensityHistogram
    - IntensityBinHistogram
    - AutoThresholdingValue
    - CompareImage
    - CompareValue
    - SimilarityMetricValue
    - SsimValue2d
    - SsimValue3d
    - RegionSimilarity
    - RadialIntensityProfile2d
    - RadialIntensityProfile3d
    - CylindricalIntensityProfile3d
    - RadialAutocorrelationProfile
    - Cooccurrence2d
    - MeasureGaussianNoise
    - LocalMaxima2d
    - LocalMaxima3d
    - PeakExtractor
    - LocalDensityMap2d
    - LocalDensityMap3d
    - SegmentationMetrics
  - Individual Measurements
  - - VolumeFractionByLabel
    - LabelCountByRegion
    - VolumeFractionByRegion
    - LabelAnalysis
    - LabelFiltering
    - LabelFilteringAnalysis
    - FilterAnalysis
    - MeasurementToImage
    - FilterByMeasurement
    - SieveLabeling
  - Moments And Orientations
  - - MomentsOfInertia2d
    - MomentsOfInertia3d
    - InertiaMoment2d
    - Eccentricity2d
    - OrientationMapFourier3d
    - OrientationMatchingFourier3d
  - Morphometry
  - - ObjectVolume
    - TotalImageVolume
    - ObjectBoundaryArea
    - TotalImageBoundaryArea
    - AverageObjectAreaPerSlice3d
    - AverageObjectCountPerSlice3d
    - ObjectImageRatio
    - ObjectSpecificSurface
    - ObjectSurfaceDensity
    - PorosityPercentage3d
    - FragmentationIndex
    - StructureModelIndex3d
    - AverageObjectThickness3d
    - AverageSpaceThickness3d
    - ObjectLinearDensity3d
    - DegreeOfAnisotropy
  - Propagation
  - - AxisPropagationBinary3d
    - AxisPropagationBinaryWithSeeds3d
    - AxisPropagationLabel3d
    - AxisPropagationLabelWithSeeds3d
    - AxisPropagationDistance3d
    - EstimateShortestPath3d
    - PercolationThreshold3d
    - AxisConnectivity3d
    - CentroidPathTortuosity3d
- Machine Learning
- - Classification
  - - AutoSegmentation3Phases
    - AutoIntensityClassification
    - SupervisedTextureClassification2d
    - SupervisedTextureClassification3d
    - TextureClassificationCreate
    - TextureClassificationTrain
    - TextureClassificationApply
  - Deep learning
  - - OnnxPredictionFiltering2d
    - OnnxPredictionFiltering3d
    - OnnxPredictionSegmentation2d
    - OnnxPredictionSegmentation3d
    - OnnxPredictionTwoOutputs2d
    - OnnxPredictionTwoOutputs3d
- Business Application
- - Dental
  - - DentalWallSegmentation3d
    - DentalMeshExtraction3d
    - DentalUnfolding3d
- IO
- - Image Data
  - - ReadVipImage
    - WriteVipImage
  - Algebraic Data
  - - ReadArrayXd
    - ReadArrayXi64
    - WriteArrayXd
    - WriteArrayXi64
  - Model
  - - ReadOnnxModel
- CUDA
- - Geometry And Matching
  - - CudaCrossCorrelation2d
    - CudaTemplateMatching3d
  - Image Filtering
  - - CudaBoxFilter2d
    - CudaMedianFilter2d
    - CudaGaussianFilter3d
    - CudaAdaptiveManifoldNlmFilter
  - Mathematical Morphology
  - - CudaErosion2d
    - CudaDilation2d
    - CudaOpening2d
    - CudaClosing2d
- Utilities
- Initialization
- Processing
- Syntax Check
- Visualization
- Data Object
- Image Data
- Kernels
- - MorphologicalKernel2d
  - MorphologicalKernel3d
  - MorphologicalLut2d
  - MorphologicalLut3d
- Model
- - TextureClassificationModel
  - OnnxModel
- Global Measurements
- - Image Measurements
  - - Area2dMsr
    - Area3dMsr
    - IntensityIntegral2dMsr
    - IntensityIntegral3dMsr
    - ObjectCountMsr
    - DistanceMeanMsr
    - Euler2dMsr
    - Euler3dMsr
    - FractalMsr
    - CurvatureIntegralsMsr
  - Image Statistics
  - - IntensityExtremaMsr
    - StatisticsMsr
    - IntensityHistogramMsr
    - IntensityBinHistogramMsr
    - CompareMsr
    - SimilarityMetricValueMsr
    - SsimValueMsr
    - RegionSimilarityMsr
    - SegmentationMetricsObjectMsr
    - SegmentationMetricsImageMsr
    - CylindricalIntensityProfileMsr
    - RadialIntensityProfileMsr
    - CorrelationMsr
    - CoocurrrenceMsr
    - GaussianNoiseMsr
    - LocalMaximaMsr
    - PeakExtractorMsr
  - Individual Measurements
  - - VolumeFractionByLabelMsr
    - LabelCountByRegionMsr
    - VolumeFractionByRegionMsr
  - Moments And Orientations
  - - MomentsOfInertia2dMsr
    - MomentsOfInertia3dMsr
    - MeanInertiaMomentMsr
    - Eccentricity2dMsr
    - LocalOrientation3dMsr
  - Morphometry
  - - ObjectVolumeMsr
    - ImageVolumeMsr
    - ObjectBoundaryAreaMsr
    - ImageBoundaryAreaMsr
    - AverageObjectAreaPerSliceMsr
    - AverageObjectCountPerSliceMsr
    - ObjectImageRatioMsr
    - ObjectSpecificSurfaceMsr
    - ObjectSurfaceDensityMsr
    - PorosityPercentageMsr
    - FragmentationMsr
    - StructureModelIndexMsr
    - AverageObjectThicknessMsr
    - AverageSpaceThicknessMsr
    - ObjectLinearDensityMsr
    - AnisotropyDegreeMsr
  - Propagation
  - - AxisPropagationBinary3dMsr
    - AxisPropagationLabel3dMsr
    - AxisPropagationDistance3dMsr
    - PercolationThreshold3dMsr
    - CentroidTortuosity3dMsr
  - Geometry And Matching
  - - CrossCorrelation2dMsr
  - Edge Detection
  - - CannyEdgeDetectorMsr
  - Image Segmentation
  - - AutoThresholdingMsr
    - AutoSegmentation3PhasesMsr
  - Mathematical Morphology
  - - ApplyMorphologicalLutMsr
- Analysis Measurements
- - AnalysisMsr
  - Measurement
  - Native Measurements
  - - Geometry
    - Feret
    - Intensity
    - Histogram
    - Inertia
    - Locate
    - Segment
    - Cooccurrence
  - CustomMeasurement
  - MeasurementAttributes
  - - Quantile
    - Histogram
    - Feret2d
    - Feret3d
    - NeighborCount
    - Cooccurrence
    - Breadth3d
  - MeasurementGroup
- Measurement Information
- - FieldInformation
  - CustomMeasurementInfo
- CUDA
- - CudaContext
- User Guide
- First Steps
- - Hello ImageDev
  - Initialize ImageDev
- Image Management
- - Create 2D Image
  - Create 3D Image
  - Data Transfer
- Standard Processing
- - Denoising
  - Thresholding
- Image Analysis
- - Global Analysis
  - Label Analysis
  - Measurement Browsing
  - Measurement Group
  - Custom Analysis
- Advanced Processing
- - Algorithm Tracking
- Typical Use Cases
- - Particle Analysis
  - Pore Analysis

# FlowInpainting

Reconstructs missing areas of an image with an inpainting algorithm.
Access to parameter description
The FlowInpainting algorithm performs inpainting operations in an image in order to reconstuct some missing or corrupted data, designated by a binary mask. It consists of locally extrapolating the searched data in the input image.
These techniques can be used, for example, for reducing strong ring artifacts in computed tomograpy images.

Figure 1. Inpainting inputs: (left) input image, (right) binary mask
Figure 2. Inpainting result image
Reference:
D.Tschumperle, R.Deriche. "Vector-Valued Image Regularization with PDE's: A Common Framework for Different Applications", Rapport de recherche no 4657, INRIA Sophia-Antipolis, Dec. 2002.
See also

- ImageCurvature2d

##
Function Syntax

This function returns outputImage.

    // Function prototype
    std::shared_ptr< iolink::ImageView >
    flowInpainting( std::shared_ptr< iolink::ImageView > inputImage,
                    std::shared_ptr< iolink::ImageView > inputMaskImage,
                    int32_t numberOfIterations,
                    double standardDeviation,
                    std::shared_ptr< iolink::ImageView > outputImage = nullptr );

This function returns outputImage.

    // Function prototype.
    flow_inpainting(input_image: idt.ImageType,
                    input_mask_image: idt.ImageType,
                    number_of_iterations: int = 10,
                    standard_deviation: float = 1,
                    output_image: idt.ImageType = None) -> idt.ImageType

This function returns outputImage.

    // Function prototype.
    public static IOLink.ImageView
    FlowInpainting( IOLink.ImageView inputImage,
                    IOLink.ImageView inputMaskImage,
                    Int32 numberOfIterations = 10,
                    double standardDeviation = 1,
                    IOLink.ImageView outputImage = null );

##
Class Syntax

    // Command constructor.
    FlowInpainting();

    /// Gets the inputImage parameter.
    /// The input image.
    std::shared_ptr< iolink::ImageView > inputImage() const;
    /// Sets the inputImage parameter.
    /// The input image.
    void setInputImage( std::shared_ptr< iolink::ImageView > inputImage );

    /// Gets the inputMaskImage parameter.
    /// The input binary image designating the area to reconstruct. It must have same dimensions as the input image.
    std::shared_ptr< iolink::ImageView > inputMaskImage() const;
    /// Sets the inputMaskImage parameter.
    /// The input binary image designating the area to reconstruct. It must have same dimensions as the input image.
    void setInputMaskImage( std::shared_ptr< iolink::ImageView > inputMaskImage );

    /// Gets the numberOfIterations parameter.
    /// The number of iterations (must be a positive integer).
    int32_t numberOfIterations() const;
    /// Sets the numberOfIterations parameter.
    /// The number of iterations (must be a positive integer).
    void setNumberOfIterations( const int32_t& numberOfIterations );

    /// Gets the standardDeviation parameter.
    /// The standard deviation in pixel units.
    double standardDeviation() const;
    /// Sets the standardDeviation parameter.
    /// The standard deviation in pixel units.
    void setStandardDeviation( const double& standardDeviation );

    /// Gets the outputImage parameter.
    /// The output image. Its dimensions, type, and calibration are forced to the same values as the input.
    std::shared_ptr< iolink::ImageView > outputImage() const;
    /// Sets the outputImage parameter.
    /// The output image. Its dimensions, type, and calibration are forced to the same values as the input.
    void setOutputImage( std::shared_ptr< iolink::ImageView > outputImage );

    // Method to launch the command.
    void execute();

    # Property of the inputImage parameter.
    FlowInpainting.input_image
    # Property of the inputMaskImage parameter.
    FlowInpainting.input_mask_image
    # Property of the numberOfIterations parameter.
    FlowInpainting.number_of_iterations
    # Property of the standardDeviation parameter.
    FlowInpainting.standard_deviation
    # Property of the outputImage parameter.
    FlowInpainting.output_image

    // Method to launch the command.
    execute()

    // Command constructor.
    FlowInpainting()

    // Property of the inputImage parameter.
    FlowInpainting.inputImage
    // Property of the inputMaskImage parameter.
    FlowInpainting.inputMaskImage
    // Property of the numberOfIterations parameter.
    FlowInpainting.numberOfIterations
    // Property of the standardDeviation parameter.
    FlowInpainting.standardDeviation
    // Property of the outputImage parameter.
    FlowInpainting.outputImage

    // Method to launch the command.
    Execute()

## Parameters

Parameter Name | Description | Type | Supported Values | Default Value
--- | --- | --- | --- | ---
| inputImage | The input image. | Image | Binary, Label, Grayscale or Multispectral | nullptr
| inputMaskImage | The input binary image designating the area to reconstruct. It must have same dimensions as the input image. | Image | Binary | nullptr
| numberOfIterations | The number of iterations (must be a positive integer). | Int32 | >=1 | 10
| standardDeviation | The standard deviation in pixel units. | Float64 | >0 | 1
| outputImage | The output image. Its dimensions, type, and calibration are forced to the same values as the input. | Image |  | nullptr

Parameter Name | Description | Type | Supported Values | Default Value
--- | --- | --- | --- | ---
| input_image | The input image. | image | Binary, Label, Grayscale or Multispectral | None
| input_mask_image | The input binary image designating the area to reconstruct. It must have same dimensions as the input image. | image | Binary | None
| number_of_iterations | The number of iterations (must be a positive integer). | int32 | >=1 | 10
| standard_deviation | The standard deviation in pixel units. | float64 | >0 | 1
| output_image | The output image. Its dimensions, type, and calibration are forced to the same values as the input. | image |  | None

Parameter Name | Description | Type | Supported Values | Default Value
--- | --- | --- | --- | ---
| inputImage | The input image. | Image | Binary, Label, Grayscale or Multispectral | null
| inputMaskImage | The input binary image designating the area to reconstruct. It must have same dimensions as the input image. | Image | Binary | null
| numberOfIterations | The number of iterations (must be a positive integer). | Int32 | >=1 | 10
| standardDeviation | The standard deviation in pixel units. | Float64 | >0 | 1
| outputImage | The output image. Its dimensions, type, and calibration are forced to the same values as the input. | Image |  | null

## Object Examples

    auto foam = readVipImage( std::string( IMAGEDEVDATA_IMAGES_FOLDER ) + "foam.vip" );
    auto foam_sep = readVipImage( std::string( IMAGEDEVDATA_IMAGES_FOLDER ) + "foam_sep.vip" );

    FlowInpainting flowInpaintingAlgo;
    flowInpaintingAlgo.setInputImage( foam );
    flowInpaintingAlgo.setInputMaskImage( foam_sep );
    flowInpaintingAlgo.setNumberOfIterations( 10 );
    flowInpaintingAlgo.setStandardDeviation( 1.0 );
    flowInpaintingAlgo.execute();

    std::cout << "outputImage:" << flowInpaintingAlgo.outputImage()->toString();

    foam = imagedev.read_vip_image(imagedev_data.get_image_path("foam.vip"))
    foam_sep = imagedev.read_vip_image(imagedev_data.get_image_path("foam_sep.vip"))

    flow_inpainting_algo = imagedev.FlowInpainting()
    flow_inpainting_algo.input_image = foam
    flow_inpainting_algo.input_mask_image = foam_sep
    flow_inpainting_algo.number_of_iterations = 10
    flow_inpainting_algo.standard_deviation = 1.0
    flow_inpainting_algo.execute()

    print("output_image:", str(flow_inpainting_algo.output_image))

    ImageView foam = Data.ReadVipImage( @"Data/images/foam.vip" );
    ImageView foam_sep = Data.ReadVipImage( @"Data/images/foam_sep.vip" );

    FlowInpainting flowInpaintingAlgo = new FlowInpainting
    {
        inputImage = foam,
        inputMaskImage = foam_sep,
        numberOfIterations = 10,
        standardDeviation = 1.0
    };
    flowInpaintingAlgo.Execute();

    Console.WriteLine( "outputImage:" + flowInpaintingAlgo.outputImage.ToString() );

## Function Examples

    auto foam = readVipImage( std::string( IMAGEDEVDATA_IMAGES_FOLDER ) + "foam.vip" );
    auto foam_sep = readVipImage( std::string( IMAGEDEVDATA_IMAGES_FOLDER ) + "foam_sep.vip" );

    auto result = flowInpainting( foam, foam_sep, 10, 1.0 );

    std::cout << "outputImage:" << result->toString();

    foam = imagedev.read_vip_image(imagedev_data.get_image_path("foam.vip"))
    foam_sep = imagedev.read_vip_image(imagedev_data.get_image_path("foam_sep.vip"))

    result = imagedev.flow_inpainting(foam, foam_sep, 10, 1.0)

    print("output_image:", str(result))

    ImageView foam = Data.ReadVipImage( @"Data/images/foam.vip" );
    ImageView foam_sep = Data.ReadVipImage( @"Data/images/foam_sep.vip" );

    IOLink.ImageView result = Processing.FlowInpainting( foam, foam_sep, 10, 1.0 );

    Console.WriteLine( "outputImage:" + result.ToString() );

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