Mesh Cut Plane Help
Builds a cut plane on a volume mesh.
Cut plane can be translated through its orthogonal axis by dragging it directly
in the render area.
Available parameters
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Transparency : Values can range from 0.0 for opaque surfaces to 1.0
for completely transparent surfaces.
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Coloring Mode : Define the type of method used to color the cut plane. Possible
Values are :
-
Constant : a unique color for the entire surface.
-
Average : Each cell of the surface is colored by a single color defined by
the average value of the mesh nodes.
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Mapping : Cells are colored through a direct color interpolation between nodes.
Note this is different from a value interpolation.
-
Contouring : Each cell is colored with a single color. Each mesh cell is
colored relating to its node values and to the isovalues between these
values. If some isovalues exist between these values, the cell is cut up into
several small surfaces. Each small surface is colored with a single color. The
boundary between 2 small surfaces is part of a contour line.
-
Texturing : Same as the previous Contouring option but a texture is used
for creating contours. This method dramatically decreases the amount of
generated geometry and speeds up the computation time of filled representations
relative to the Contouring method.
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Mesh Cut Plane : Choose the representation of the cut plane.
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Cross Section : build a filled surface representation of the cut plane.
-
Cross Contour : build a lines representation of the cut plane defined
by the geometric intersection between the mesh skin and a cross section.
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Both : display the cross section and the cross contour representations.
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Orientation : align the cut plane to one the XYZ main axis.
-
Rotate : Show a dragger to manually orient the cut plane.
A cut plane can be used to clip a volume mesh to its half-space.
Go to MeshViewer General Help.
See also in MeshViz :
-
PoMeshCrossSection.
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PoMeshCrossContour.