Mesh Skin Help
Representation of the mesh skin.
The exterior and the interior boundaries of the mesh are displayed.
Available parameters
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Transparency : Values can range from 0.0 for opaque surfaces to 1.0
for completely transparent surfaces.
-
Coloring Mode : Define the type of method used to color the cut plane. Possible
Values are :
-
Constant : a unique color for the entire surface.
-
Average : Each cell of the surface is colored by a single color defined by
the average value of the mesh nodes.
-
Mapping : Cells are colored through a direct color interpolation between nodes.
Note this is different from a value interpolation.
-
Contouring : Each cell is colored with a single color. Each mesh cell is
colored relating to its node values and to the isovalues between these
values. If some isovalues exist between these values, the cell is cut up into
several small surfaces. Each small surface is colored with a single color. The
boundary between 2 small surfaces is part of a contour line.
-
Texturing : Same as the previous Contouring option but a texture is used
for creating contours. This method dramatically decreases the amount of
generated geometry and speeds up the computation time of filled representations
relative to the Contouring method.
-
Mesh Skin : Chooses the representation of the mesh skin.
-
Mesh Skin : Display a filled surface representation of the skin.
-
Mesh Skin Edge : Display lines edges of the skin.
-
Both : Display both representations.
Go to MeshViewer General Help.
See also in MeshViz :