project(06.ReliefMapping)

include_directories(../common)

set(${PROJECT_NAME}_SOURCES main.cxx
  ../common/SbShaderTutorialViewer.cxx
  ../common/SbShaderTutorialViewer.h
  ../data/shaders/06.ReliefMapping_vert.glsl
  ../data/shaders/06.ReliefMapping_etes.glsl
  ../data/shaders/06.ReliefMapping_ctes.glsl
  ../data/shaders/06.ReliefMapping_frag.glsl
  )

add_oiv_executable(${PROJECT_NAME} ${${PROJECT_NAME}_SOURCES})
target_link_libraries(${PROJECT_NAME} ${DialogViz_LIBRARIES})
