This directory contains 
- OGLSearch.py : a simple python script that can be used to search GL calls in a given source directory.
- *.names : file containing all Open GL extension. You can add .names file if needed. They will 
            automatically be used as long as the extension is .names and the file contains one 
            extension per line.

The script provides several options:
  -h Displays the help
  -r <SourceRootDir>: To specify the directory where the source code to parse is located. 
  -o <OutputFile>: To specify the filename (can be a complete path) to store the generated output. 
                   If not specified, output is displayed in console.
  -g <GLFilesDirectory>: To specify the directory where to find all the ".names" files. 
                         Default is the same as this script

You can also customize the type of files the script is looking for. Edit the OGLSeach.py script 
and look for the line "_searched_extenstions = ['.cpp', '.cxx', '.h']" To parse only .h file 
for example replace it with _searched_extenstions = ['.h']. You can ask the script to look for any
kind of file. This is not limited to C++ as long as files are in text format.
       
Output follows the pattern 
  source_file : .name file : line_number : instruction found
  Example: DialogViz\InvSrc\libDialogViz\src\dialog\SoDialogCustomSlider.cxx : GL_VERSION_1_1 : 136 :   glFlush();